Part A FRONT OF HOUSE · ALL SERVICE STAFF
Servers, bartenders, cashiers. Goal: take, manage, and settle any ticket without help.
01
System Concepts & Work Period
20 min
FOHBOHSUP
The one idea everyone must understand first: nothing happens outside a work period — no sales, no purchases, no transfers.
- Log in with PIN / user card; log out.
- Navigation screen tour: POS, Tickets, Warehouses, Work Periods, Reports.
- Start Work Period — who does it, when, and why it matters.
Exercise: each staff member logs in, finds each screen, logs out.
02
Taking an Order (POS)
30 min
FOH
- Open a ticket from a table (entity screen) vs. quick sale.
- Add products by category; multiple quantities; portions (small / large).
- Order tags / modifiers (no ice, extra shot, spice level) and order notes for the kitchen.
- Close ticket = orders fire to kitchen/bar printer.
Exercise: take a 4-item order with 2 modifiers on a table, send it, then reopen the table.
03
Ticket Operations
30 min
FOH
- What a ticket is: the container for orders, payments, and the guest.
- Add to an existing open ticket (guest orders round two).
- Change table / move ticket.
- Merge tickets and split tickets — by item and by amount (critical for beach-club groups).
- Assign a customer to a ticket; print the bill (pre-settlement).
Exercise: two tickets on two tables — merge them — split the bill 50/50.
04
Managing Tickets — Voids, Gifts, Corrections
30 min
FOHSUP
This is where inventory accuracy is won or lost — recipes deduct stock on every sale, so sloppy voids break your stock numbers. Drill it hard.
- Cancel (before kitchen print) vs. Void (after) — and why the difference matters for stock.
- Gift / comp an item: still consumes inventory, no revenue.
- Wrong item sent: the correct workflow, not "just delete it."
- Reopening a closed ticket (admin permission).
- Open-ticket list: finding forgotten tickets — all tickets must be settled before end of work period.
Exercise: void a fired item with a reason, gift a drink, find and settle a "lost" open ticket.
05
Payments & Settlement
30 min
FOH
- Settle screen: cash, card, other payment types.
- Split payments across methods; change calculation.
- Discounts (where permissions allow); refund and reprint policy.
Exercise: settle one ticket half cash, half card.
Part B BACK OF HOUSE · STOREKEEPER / HEADS / SUPERVISOR
Storekeeper, head bartender, head chef, supervisor. Goal: stock in, stock out, and stock counted — accurately.
06
Products vs. Inventory Items
20 min
BOH
The distinction that confuses everyone — teach it explicitly. A Product is what you sell (Mojito, Burger) in Manage → Products. An Inventory Item is what you buy (white rum, limes, beef, buns) in Manage → Inventory → Inventory Items.
- Base Unit (used in recipes: ml, gr) vs. Transaction Unit (how you buy: bottle, kg) and the multiplier between them.
07
Creating Products & the Menu
20 min
BOH
- Add a product with price and portions.
- Add it to a menu category so it appears on the POS screen.
Exercise: create "Test Smoothie ฿180" and sell it from the POS.
08
Recipes
30 min
BOH
The link between selling and stock: when a product sells, its recipe deducts inventory automatically.
- Manage → Inventory → Recipes: create a recipe per product, per portion.
- Quantities in base units (Mojito = 60 ml rum, 1 lime, 8 mint leaves…).
- Automatic recipe creation for 1:1 items (bottled drinks) — big time-saver.
- Fixed-cost setting for tiny items (salt, garnish) instead of tracking them.
Exercise: build the Test Smoothie recipe, sell 3, confirm the inventory report shows the deduction.
09
Purchasing (Receiving Stock)
30 min
BOH
- Purchases only work inside a work period.
- Warehouses screen → Purchase → add lines: item, quantity (transaction unit), unit price.
- Match against the supplier invoice — quantity and price (price drives your cost / COGS numbers).
- Optional: link purchases to supplier (company) accounts for payables tracking.
Exercise: receive a mock delivery of 3 items from a paper "invoice."
10
Warehouses & Store Transfers
30 min
BOH
- Warehouse structure (e.g. Main Store → Bar → Kitchen) — consumption comes out of the warehouse mapped to the department that sells.
- Transfer transaction type: move stock Main Store → Bar.
- Clear the default warehouse on transaction types so staff choose source and destination.
Exercise: transfer 12 bottles from Main Store to Bar; verify both warehouse balances changed.
11
Checking Remaining Stock & Updating Counts
30 min
BOHSUP
- Warehouses screen: the live "Inventory" column = current stock during the work period.
- Inventory Report (Reports menu) for detail.
- Reading the columns: Transfer (carried from last period) + Purchase − Consumption = Inventory.
- Physical count & adjustment: End of Day Records → enter the counted figure in Physical Inventory; the variance vs. system stock is your shrinkage / wastage number.
- Set the expectation: who counts what, how often (daily bar count, weekly full store).
Exercise: run a mini count of 3 items, enter the physical inventory, read the variance.
Part C CLOSING THE DAY · CASHIER / SUPERVISOR
12
End of Day & End Work Period
30 min
SUP
Closing checklist, in order:
- All open tickets settled or accounted for — the system blocks closing otherwise.
- Cash count / drawer reconciliation vs. the Work Period Report.
- Physical inventory adjustments entered (End of Day Records).
- Print and review the Work Period Report: sales by category, payments, voids / gifts.
- End Work Period — locks the period and fixes inventory + cost numbers in the End of Day Record.
Next morning: Start Work Period, then verify the "Transfer" column carried yesterday's closing stock.
Competency Sign-Off ONE PER STAFF MEMBER
| Skill | FOH | BOH | Supervisor |
| Start / end work period | | | ✓ |
| Open ticket, take order, fire to kitchen | ✓ | | ✓ |
| Split / merge / move tickets | ✓ | | ✓ |
| Void with reason, gift item | ✓ | | ✓ |
| Settle mixed payment | ✓ | | ✓ |
| Create product + recipe | | ✓ | ✓ |
| Enter a purchase | | ✓ | ✓ |
| Warehouse transfer | | ✓ | ✓ |
| Read stock report, enter physical count | | ✓ | ✓ |
| Run end-of-day close | | | ✓ |
Training tips
- Run Part A in the morning and Part B in the afternoon — different audiences, different depth.
- End with a 30-minute full-day simulation: open period → 5 orders (one void, one split bill) → 1 purchase → 1 transfer → count → close period.
- KB articles are numbered and most have a matching video on the official SambaPOS YouTube channel — assign links as pre-reading per role.